The new HistoryRecall brush works in a similar way, but on a global scale.
Revert changes or conform clothing with HistoryRecall HistoryRecall can be used to revert parts of a model to an earlier state: here, removing scales from the fish. The brushes can also take RGB information from the selected region of a texture and convert it to an alpha that can be used for sculpting detail. ZBrush then generates an alpha for that region based on the change in its surface geometry between the two Undo states, which can then be used to paint the details across the rest of the model.Īt ZBrush Summit, the workflow was used to convert a single scale sculpted on the surface of a fish into a complete set of scales across its body. With them, an artist can sculpt details on a small part of a model, set points in the Undo history before and after they were applied, then select a region of the model’s surface.
Of those, the XTractor and XTractorDragRect brushes are primarily intended for duplicating smaller details, like skin pores or scales, across a sculpt. The new XTractor brush in use to duplicate sculpted scales across the surface of a fish model.ĭuplicate surface details with XTractor and XTractorDragRectįeatures on show included an interesting new set of history-aware sculpting features that enable a user to make changes to a sculpt according to the differences between two states in the Undo history. While it’s possible that some will end up in ZBrush 2019.2 or a similarly named point update, if the company follows the same release pattern as it did at ZBrush Summit 2018, most will end up in ZBrush 2020. No definite release dates, but most of the features will probably be part of ZBrush 2020Īlthough Pixologic has announced new releases of ZBrush at ZBrush Summit in the past, this year’s demo was simply of new features in development. Highlights included an innovative set of history-aware sculpting tools, a new draft analysis system for 3D fabrication, and the option to sculpt or paint on the UV unfolded surface of a model.
Pixologic has unveiled some of the new features in development for ZBrush, its industry-standard digital sculpting software, at its ZBrush Summit 2019 user event.